Bill Buckley has been working as a developer in the video game industry since 2005. His roles have included Senior Animator, Story Artist, Writer, Digital Cinematographer, Concept Artist and currently, Animation Director with First Contact Entertainment. He has worked on popular titles for companies such as THQ, Disney Interactive, Limbic, SCEA, Activision (Neversoft and Infinity Ward) and StarBreeze. His resume includes major titles such as Tony Hawk Proving Ground, WWE Smackdown vs. Raw, NBA 2007, Disney’s Club Penguin, eight Guitar Hero titles, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, John Wick The Impossible Task in VR, ROM Extraction, Firewall Zero Hour and most currently SOLARIS OFFWORLD COMBAT. Bill is also a lecturer, mentor and teacher of animation and game development both domestic and abroad.