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Bill Buckley has been an integral part of the video game industry since 2005, contributing his expertise in various roles. Throughout his career, he has served as a Senior Animator, Story Artist, Writer, Digital Cinematographer, Concept Artist, and currently holds the position of Animation Director at First Contact Entertainment. Bill has made significant contributions to well-known titles for renowned companies, including THQ, Disney Interactive, Limbic, SCEA, Activision (Neversoft and Infinity Ward), and StarBreeze. His impressive portfolio features notable projects such as Tony Hawk Proving Ground, WWE Smackdown vs. Raw, NBA 2007, Disney’s Club Penguin, eight Guitar Hero titles, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, John Wick The Impossible Task in VR, ROM Extraction, Firewall Zero Hour, SOLARIS OFFWORLD COMBAT, and most recently, Firewall Ultra. Beyond his development work, Bill actively engages in education, sharing his knowledge and skills as a lecturer, mentor, and teacher of animation and game development, both domestically and internationally.



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